Sim Work Night: AI Edition

Another evening of work on Monowai. My plan was to finish off a few modelling items, then start building scenery in various locations.I am pretty comfortable that I have the model finished to a standard that I could release, so next up comes the ‘factory work’; Creating each variation of the basic model, then setting […]

More boats for Monowai

I know, I know… another post about boats on an aviation site! But bear with me, there is at least a screenshot of a helicopter this time! Development has been moving along nicely on Monowai with the addition of some ‘proper’ boats to replace the generic placeholders I had in early versions. On the davits […]

Navy Night

I did a bit of fiddling around tonight to produce a ‘Static’ version of Monowai, with a ‘landable’ helipad. Regular visitors will notice that Monowai has lost her boats..after a long and informative discussion with a former Monowai crew member, I now have enough details to create new, and much more accurate boats, which is […]

Monowai’s New Paint

This evenings task was to tidy up the texture sheet for Monowai. With all the various cobbled together features removed, and lots of nice new vector graphics she is looking pretty smart!

Monowai: Update

Another evening’s work on Monowai, and the details are starting to get filled in. The mission was to add the major structures to the fore deck and the various antennae around the top of the superstructure.

HMNZS Monowai: First Look

After completing the initial release of my AI Wasp, I started looking for places for them to fly… I have models of the Leander Class Frigates, but when I found out that Monowai also had an embarked Wasp I thought I’d have a go at modelling her. This is the first quick compile in the […]

AI Westland Wasp Released!

It’s been a long time coming, but this evening I uploaded the finished ‘version 1.0’ of my RNZAF_AI Wasp to Military AI Works. It is a long time since I spent any serious time in GMax, and the Wasp has been a great learning experience. I was surprised at how much easier GMax was after […]

JYAI Strikemaster Released

John Young has released his Jet Provost/Strikemaster AI packages for FS9/FSX and P3D. John’s models are beautiful, and as ever, work flawlessly in the sim. Now my Ohakea flight line will look great with a mix of A-4’s Macchi’s and Strikemasters from the 1991 ‘Changeover’ period! Download the Jet Provost/Strikemaster Packages from Military AI Works:Package […]

DCS: SSA Mod

Or “Sean’s Strategic Assets Mod” is my pet name for my conversion project… I plan on converting, with original modelers permission, a bunch of ‘Strategic’ aircraft from FS9 AI models. The idea is to build a mod around aircraft which would be based out of the theater of operations, and so would only be seen […]

CT4 Forward Air Controller?

With my playing around in DCS, and my love of the FAC mission, I decided to try a conversion of my CT4 model as a working FAC aircraft in DCS. I had the basic aircraft geometry imported and converted, albeit with a few bugs so I tackled the task of adding weapons to it one […]