In my normal fashion I have again reversed a decision in my projects. Some time ago I was working on a Tactical Ops program, trying to make MSFS
Multiplayer Madness
A Spark of Genius (or Madness…you choose)
Tonight while quietly sitting on the couch I had a great idea about using another PC in my ‘virtual ship’ setup… This second PC would be a surrogate
CT4 Forward Air Controller?
With my playing around in DCS, and my love of the FAC mission, I decided to try a conversion of my CT4 model as a working FAC aircraft
FAC Yes!
Forward Air Control is something that I’ve always been interested in, so with a little bit of ‘fiddling’ with some files in DCS, I have a pseudo-FAC aircraft
Change of Sim Philosophy
After the developments in DCS over the past couple of months I have had a significant change in thinking on how I will operate my sims. Up till
Tanking Training
Saturday afternoon was a good time for some brushing up on my tanking skills in the Skyhawk. The afternoon started with Alex’s friend Jethro having a look around
A weekend of Development and Testing
After the development work on TACOPS over the past few weeks, it was time to put it all to the test. Nathan and I fired up all three
More Decorating, TACOPS Update, and a Mission Clock
There hasn’t been a whole lot going on in the ManCave lately, but over the weekend I did add some more stickers to the wall and fix a
v1.0 TACOPS Online
I had 2 goals for the ‘initial’ release of TACOPS;– Show all Clients as TCAS targets on AI Radar displays– Display all Clients on Google EarthAnd they are
TACOPS is alive
So the very first, earliest implementation of TACOPS is up and running. At this point all it does is show the location of all my sim ‘assets’ as
