This was my first attempt at using ADE's Custom Ground Poly function, and so far I'm pretty pleased with the results. The airfield is covered with 8 tiles, carefully trimmed...
Received all the permission emails required to release my Wigram package. Big thanks to (in chronological order); - Ian Warren, for allowing me to backdate/modify/butcher his Wigram 2005 scenery. -...
Started work on Hobby-by-the-sea... scenery is designed to fit over Robin Corn's Auckland city photoreal. Basic shapes plotted out, working on getting the helos flying. And as has been reported;...
Lets go back to December 1992 for a moment..... The final flypast of the Strikemaster in RNZAF service, brought to you in AI Still an imposter, but at a distance...
Since there is no true AI model for the Strikemaster, I had a crack at painting the Cessna Dragonfly in the 'Blunty' scheme as an experiment.... Looks cool, but not...
Discovering that the Huey had an Alpha-transparency layer has let me not only make the windows transparent, it also meant that I could "Alpha out" the doors.. meaning I can...
I recently discovered a de Havilland "Dove" (or "Devon" in RNZAF service) AI model by Dee Waldron and Tom Gibson. This was a part of the Cal Classic Propliners AI...